Come with Me

A cooperative adventure game focusing on player emotion.

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300K+ downloads on Steam

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300K+ downloads on Steam 〰️

Come with Me is a two-player cooperative adventure game set in a puzzle-filled magical world. Solve puzzles together by using your special abilities and collect memories to uncover the mystery of the world around you.

When the village plunges into darkness, Com and Mi go on an adventure to bring back the light. Com is strong and bulky whereas Mi is small and agile. You can only complete your adventure by working closely together. Can they get past their differences to work through all the obstacles to save the village?

Advising by Richard Lemarchand & Tracy Fullerton

MY ROLE

Creative Director/Art Director/Level Designer/Writer/Technical Artist

  • Designed all gameplay, levels, visuals, and narrative and made prototypes.

  • Created the animation by motion capture.

  • Led and assigned work to 6 volunteers including engineers, artists, composers, and usability.

TEAM SIZE - 1 full-time & 6 volunteers

DEVELOPMENT DURATION - 12 months

TOOL - Unity3D/C#/Maya/Substance Painter/Zbrush/Motive/Photoshop

Awards

 
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Goal

Audience Experience Goals

Two players will:

  • help each other during the journey.

  • care about each other and build up a relationship during the journey.

  • care about the characters and feel sad at the end of the experience.

Target Audience:

  • Players who love to play games with their friends.

  • Players who enjoy solving puzzles and love adventure games.

Level Plan

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Character Design

Walkthrough Video